Warhammer 40,000: Dawn of War II | |
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Developer(s) | Relic Entertainment, Feral Interactive(macOS, Linux) |
Publisher(s) | THQ(2009-2012) Sega(2012-present) |
Producer(s) | Mark Noseworthy |
Designer(s) | Jonny Ebbert |
Programmer(s) | George Hornmoen Ryan Haksi |
Artist(s) | Roland Longpre Claudio Alvaro Nathan Hocken |
Composer(s) | Doyle W. Donehoo[1] |
Series | Warhammer 40,000 |
Engine | Essence Engine 2.0 |
Platform(s) | Microsoft Windows, macOS, Linux |
Release |
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Genre(s) | Tactical role-playing, real-time tactics,real-time strategy |
Mode(s) | Single-player, multiplayer |
Reception | ||||||||||||||||
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@Algorithm said:
Starcraft 1 had 30 missions without expansions, 10 for each race. Brood War added another 28.
@Pan_Kalich said:
17 missions .. that is a joke right?